Welcome to the Oblivion Harvest site!
If
you are here, it is likely you have used or are planning to use one of the Harvest MODs for
Oblivion, so at the very least we have some common ground as I use the
Harvest MODs too. Well that shouldn't be a suprise, I have written
several of them with help from some very talented people.
In the past, as work began and completed forum topics were added to the mishmash at The Elder Scrolls Official Forums, many persons commented on how hard it was to keep track of the various threads, and I agree. While I will continue to post forum topics in the official forums, This page will hopefully simplify finding and using them, acting as a small directory.
-Dejunai
The Concept
The 'Harvest' concept can clearly be defined as
the alteration of the 3D GameWorld Art, to mark those objects that have
already been searched for 'Loot'.
The Projects
Harvest [Flora] v2.1 Final:
by -Dejunai & DragonFireSG
This mod removes or modifies 3D Art for Flora Objects when searched for ingredients. The original artwork returns after the cell resets. The archive contains a BSA file, so you won't be seeing a meshes or a textures folder.
The latest information can always be found at the TES Forum Thread
The mod is available at
[TES Source] [TES Source Mirror]
[Planet Elder Scrolls] [Planet Elder Scrolls Mirror]
[ElderScrolls-Oblivion]
[FileFront's ElderScrolls Page]
-AND- (CZ, but still English )
[Read in CZ] , and [Download]
-AND- ( in French ) [Forum Link]
[oblivion.wiwimods.com]
Harvest [Flora] for Shivering Isles v0.1:
by Dejunai
Classic Harvest[Flora] meet the Shivering Isles.
This is the ~LITE ONLY~ version. Flora will disappear when searched for ingredients and reappear when the cell resets. I am currently working on a FULL version so check back soon.
The latest information can always be found at the TES Forum Thread
This mod is available at
[TES Source] [Planet Elder Scrolls]
Harvest [Containers] v0.99.01:
by The Harvest Team: -Dejunai, mmmpld, XMarksTheSpot, PhoenixAmon, Vincent Wyrmwing, NumbNuts
This MOD affects nearly every container in vanillia Oblivion. When a container is searched, it will ( by script, model, and/or animation ) become "Harvested". For most containers this means "Opened", and the intent is to visually represent to the player that the container is "already searched".
The latest information can always be found at the TES Forum Thread
This mod is available at
All Archives are ~OMOD~ Ready
In Game Videos
Lockpicking a Counter
Sneaking Re-Closes Counter
Coffins Always Open Away from the PC
Random Lid Removal on Small Ayleid Casks
NPC Using Counters
==>[(( 5 Minute Demo ))]<==|==>[(( Havok Demo ))]<==
















